Only 17 days until classes start back at University of the West of Scotland and people are starting to tie up their summer projects. Here’s a look into everyone’s progress:
Aleksander Ciesielski has managed to finish his game and got it onto Greenlight. You can check out his game here: Exowar The game is generating a lot of interest and has got 120 comments and counting already. You can help Aleksander out and give the game a ‘yes’ vote via the link. This will help the game reach its goal of being available to purchase on ‘Steam’.
Tinu Toader has finished his summer project of modeling his home football stadium. He learned a lot from this objective with programming, modeling and time management to name several. Through learning all these different aspects on the way, he also came out with an amazing product which is a real achievement. Tinu Toaders Blog
Jonathan Livingstone is close to finishing his project with about 90% of it complete. The game is looking great with some help from an artist named Lauren Martin. Jonathan is looking to fix a few bugs which are persisting at the moment and add a few more levels to the game. Jonathan’s Blog
Kenneth Mason has added more to his character controller with a push/pull, ladder climb and ragdoll mechanic. Getting all these mechanics to work together in one level with multiple instances of each has proved to be the biggest challenge but one which has been solved.
As Tinu said in his blog, the main thing about these projects is to learn and I think most of us have learned a lot over the summer which will stand us in good stead for the coming year.
Danny Boyle has impressively met his Kickstarter target pharmacy md online for his game, Those Who Play. Danny received £1046 pledged to his project, more is viagra dangerous than his target of £900! He has also been accepted into the UWS Creative Media/E-Spark partnership
If anyone has posted an update that has been missed in this post, please let us know, you can contact Martin Grant or cialis online cheapest Kenneth Mason.
A great set of updates have been shown here, it is fantastic to see people getting busy with their tadalafil citrate time over the summer months! We hope to see more frequent updates and from more people as the end of summer gets closer. If you haven’t posted an update and
Here is the most recent activity for UNversity. It looks like everyone is making good progress but remember to update us on Facebook.
Kenneth Mason is going to be working with Unity to make a full 2D character controller in preparation for a 2D game. He is going to try and include behaviours for walking, running, crouching, hanging, climbing, rope climbing, rope swinging, jump, fall, death, push and pull. He will also be making some games using Construct 2 and releasing them onto Windows 8, Android and ipad.
Danny Boyle is making a tabletop RPG which he is trying to crowd fund through Kickstarter and release through his own website. Danny has shown good initiative by talking to other game publishers who have made similar games to get their advice. He has also been working with a couple of artists to help him get a book for the game finished. His main aim this summer is to have this book finished. Danny has already gathered £372 on Kickstarter so he is already over a third of the way to his £900 goal. As a side project Danny will be getting to grips with Unreal Engine 4 and trying to make something for the Oculus Rift. Good luck in meeting your aim in Kickstarter Danny!
Jonathan Livingstone is going to be making a 2D side scrolling shooter with C++ and SFML. The game will be similar to R-Type which is a classic space shooter from 1987. Jonathan has already got his work underway and is trying to get the basic mechanics working early on in development. He also plans on including his own level editor which would be a very nice touch.
Tinu Toader shared a link with us which shows off some of his amazing 3-D modelling skills. He is modelling a 3-D version of his home town football stadium. The level of detail which Tinu goes into is very impressive. This ranges from the exact measurements of the depth of steps to the refreshments stall with the Coca Cola advertisements. Tinu has been adding some small details to the stadium at the moment until his new PC arrives. The new PC should be able to cope better with the large number of vertices which are needed for a project like this. We look forward to seeing Tinu’s project when he can add it to Cry Engine where he can add more realistic materials in.